Mortal Kombat 11: Aftermath final thoughts It would've been nice to have had 60 FPS cutscenes for the sake of consistency. Unfortunately, cutscenes still render at 30 FPS so that change can be quite jarring at first. However, there were some stutters when the game transitions from gameplay to cinematic. Mortal Kombat 11 still runs at a smooth 60 frames per second (FPS) on the system, and I didn't notice any performance issues during fights. Either way, it looks better than ever, and if you played the original all those months ago, you'd immediately notice the difference. It's unclear if the sharpened look is a post-processing effect, or the resolution has been slightly increased on Xbox One X. I'm not sure if my eyes are playing tricks on me, but Aftermath seems like it's sharper than the original version of Mortal Kombat 11. Mortal Kombat 11: Aftermath performance and visuals Maybe we'll get that down the line, but if this current Mortal Kombat 11 timeline continues, it's probably not going to happen for many sequels. We're on the verge of a new console generation, and I was hoping for a complete rework of the franchise. Don't get me wrong, I enjoyed Aftermath, but for me, the issue is that the story plays it safe.
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